
Game Compatible on PC
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Description
Game Boy Advance (jap. ゲームボーイアドバンス Ge: mu Bo: y Adobansu, abbreviated as GBA) is a 32-bit portable gaming system from Nintendo. It is the “successor” of the Game Boy Color.
Description
The release is based on Retroarch v1.8.4 Stable from 03/23/2020, mame2003plus 0.78 core and a complete prepared MAME 2003-Plus Reference Full Non-Merged Romset from 10/14/2018, plus all available box arts for this platform with a graphic MAME overlay. QuickMenu is invoked with the + and – keys.
Description
The distribution contains the first alpha alpha version of the Nintendo 3DS emulator based on the Citra kernel for the Nintendo Switch, running under Retorach plus 30 games with included covers and a full playlist.Nintendo 3DS (Japanese ニ ン テ ン ド ー 3DS Nintendo: Suri: Di: Esu) is a Nintendo portable gaming system, the console went on sale in all regions at the end of March 2011, is on the market simultaneously with the Nintendo DS and Switchgaming systems. Nintendo 3DS is a portable portal to a world filled with amazing games!Citra is the core for the Retroarch frontend, an open source experimental / Nintendo 3DS emulator written in C ++ with portability in mind, which began to be created in 2014 . The compatibility list of games with the main branch on the PC .
Description
ResidualVM is an open and free reimplementation of the GrimE LucasArts game engine, which allows you to run some 3D adventure games on modern devices.
The distribution contains three original English-language games Myst III Exile (and its version, localized by Russobit-M), The Longest Journey and Escape from Monkey Island, which can now be launched on the Nintendo Switch. There is support for OpenGL or fully software rendering.
Description
The distribution contains a customized 3DO Interactive Multiplayer emulator on the 4do core under Retorach with BIOSes plus 3 original games: Wolfenstein 3D, Star Control II, GEX.
3DO Interactive Multiplayer (or just 3DO) – a game console, released in 1993-1996. Panasonic, Sanyo, Creative, and Goldstar, originally developed by Dave Needle and RJ Mical of the New Technology Group. The idea of creating a console belongs to entrepreneur Trip Hawkins, who is the founder of EA Games.
At the time of release, the console had very advanced hardware capabilities: a 32-bit ARM60 processor with RISC architecture, operating at a frequency of 12.5 MHz; two graphic coprocessors; 16-bit digital signal processor and special mathematical coprocessor. All additional coprocessors were developed specifically for this console. Also, the console had 2 megabytes of RAM, 1 megabyte of video memory, and a two-speed CD drive. It was possible to simultaneously connect up to 8 joysticks (in the original way – in a chain, one connects to the other). In addition to using specially developed software, the console could play CD-audio (including CD + G support), view Photo CD and Video CD. To play the latter, it was necessary to use a special expansion card for decoding MPEG video (produced only for the American Goldstar model and Japanese Panasonic). However, only a few games took full advantage of the console’s potential.